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Marvin Washington
wdcstudios


Location:
marlborough, USA

Language(s):
english

Member Since:
November 2003

Last Updated:
25 March 2009

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Ice Elemental
3ds max, Photoshop, VRay, ZBrush
June 2009


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My aim was to create a generic character to be used in detecting various natural elements. All objects where poly modeled in 3ds max and the cave and character were detailed in Zbrush and Vray was used for rendering with some post work done in Photoshop.

 
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