Marvin Washington wdcstudios Location: marlborough, USA Language(s):
english Member Since: November 2003 Last Updated: 25 March 2009 Portfolio Views: 11520 Chosen as Favorite: 2
Groups:
Ice Elemental 3ds max, Photoshop, VRay, ZBrush June 2009
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My aim was to create a generic character to be used in detecting various natural elements. All objects where poly modeled in 3ds max and the cave and character were detailed in Zbrush and Vray was used for rendering with some post work done in Photoshop.